Cillamar’s heart—from which all commerce and trade originate—is the town square. From sunrise to sunset, the square is packed with traders and merchants hawking their wares, their cries increasing in fervor and desperation as the daylight wanes. After dusk, the vendors pack up their tents and goods and catch a few hours of sleep before beginning another day. During the busiest hours of the day, foot traffic slows to a halt; noblemen and soldiers who wish to pass invariably have to fight their way through the crowds, battering aside those too foolish or proud to step aside.
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Pickpockets and rogues abound in the square, thriving off the chaos and bedlam. Guild thieves are trained to carefully select their marks, clipping the wealthy while avoiding those who can defend themselves. However, the recent influx of Warland refugees has brought a marked increase in crime, resulting in greater attention from the Lantern Watch, and now the Magn’gard.
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The variety of shops and vendors found in and around the town square make it possible to purchase nearly any mundane item worth 200 gp or less, although it takes a considerable amount of haggling and wrangling to reduce the actual cost to a reasonable amount. The traders of Cillamar delight in the art of the deal, and it takes a very cagey buyer to get the better of a trader.
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