Pathfinder Campaigns

Reference site for Pathfinder campaigns for Storm Peace Keepers and The Strangers

Menu
  • Morraine
  • Cillimar
    • Common Quarter
    • Lord’s Gate Citadel
    • The High Quarter
    • The Warrens
    • NPCs – Cillamar
  • Sablewing Council
  • Storm Peace Keepers
    • NPCs – Storm Peace Keepers
  • The Strangers
    • NPCs – The Strangers
    • Handouts, e-mails
Menu

Common Quarter

The Common Quarter bustles day and night with merchant trains unloading their foreign goods or loading up pack animals for a trek back across the wilderness to Galaron. The quarter is also home to Cillamar’s growing class of artisans and craftspeople, rich in wealth but lacking the recognition reserved for Cillamar’s aristocracy.

n

Buildings in the Common Quarter are typically close-set, ranging from one to three stories in height, and built of timber and plaster or stone. The majority have slate roofs and locked and shuttered windows to ward against thieves. Most shops retain guards to watch over their shops during the night, and the most affluent shops are warded by arcane spells or otherworldly fiends. The district runs north and west from Penitence Row, across the King’s March, to where Jewelers Lane intersects Gold Street, then south to the town square. The quarter is regularly patrolled by members of the Lantern Watch, but with so much constant activity, cutpurses are an accepted risk.

n

n

  • Bao's Blades
  • n

  • Caravaner's Guild Hall
  • n

  • Hall of the Manticore (Inn)
  • n

  • Sign of the Scimitar and Shield
  • n

  • Sign of the Silver Armiger (Armorer)
  • n

  • Slumbering Drake
  • n

  • Tent of Sukuhn the Snake
  • n

  • The Town Square/ Grand Bazaar
  • n

  • Umberwood Coffins, Common Quarter
  • n

n

n ‹ Cillamar Calendarn upn Bao's Blades ›n

n n

Leave a Reply Cancel reply

You must be logged in to post a comment.

Recent Posts

  • 53. They’re Coming to Take Me Away…
  • 52. Just Swinging in the Chains
  • 51. Turn the Volume Up to 11
  • 50. Time to Flush These Monsters Down the Drain
  • 49. I See You! Wait, Where’d You Go?

Recent Comments

  1. 51. Turn the Volume Up to 11 – Pathfinder Campaigns on 42. Life (and Death) is a Spirit Road

Archives

  • February 2026
  • January 2026
  • December 2025
  • November 2025
  • May 2025
  • April 2025
  • February 2025
  • December 2022
  • November 2022
  • February 2022
  • January 2022
  • December 2021
  • June 2021
  • May 2021
  • March 2021
  • October 2020
  • September 2020
  • June 2020
  • May 2020
  • April 2020
  • September 2019
  • August 2019
  • July 2019
  • June 2019
  • July 2018
  • May 2018
  • March 2018
  • February 2018
  • November 2017
  • May 2017
  • December 2016
  • October 2016
  • August 2016
  • July 2016
  • June 2016
  • May 2016
  • March 2016
  • October 2015
  • July 2015
  • June 2015
  • May 2015
  • March 2015
  • January 2015
  • November 2014
  • September 2014
  • August 2014
  • July 2014
  • May 2014
  • April 2014
  • December 2013
  • August 2013
  • July 2013
  • June 2013
  • May 2013
  • April 2013
  • December 2012
  • August 2011
  • July 2011
  • June 2011
  • May 2011
  • March 2011

Categories

  • Cillimar
  • Common Quarter
  • Handouts, e-mails
  • Lord's Gate Citadel
  • Morraine
  • NPCs – Cillamar
  • NPCs – Storm Peace Keepers
  • NPCs – The Strangers
  • Sablewing Council
  • The High Quarter
  • The Storm Peace Keepers
  • The Strangers
  • The Warrens
© 2026 Pathfinder Campaigns | Powered by Minimalist Blog WordPress Theme