Cillamar’s heart—from which all commerce and trade originate—is the town square. From sunrise to sunset, the square is packed with traders and merchants hawking their wares, their cries increasing in fervor and desperation as the daylight wanes. After dusk, the vendors pack up their tents and goods and catch a few hours of sleep before…
Category: Common Quarter
Sign of the Silver Armiger (Armorer)
The aging wood carving hanging above this shop depicts an armored knight, but the silver paint has long since flaked off. The shop is maintained by Alrux of the Broad Axe, an aging dwarf with a graying beard that he keeps tucked into his broad leather belt. Amongst those in the know, Alrux is considered…
Hall of the Manticore (Inn)
This three-story inn and tavern caters primarily to merchant-lords and wellto- do travelers, setting it at odds with the Inn of the Slumbering Drake. The Manticore was run by Jasper Livex, a swarthy trader who reputably made his fortune dealing with nomads in the Lostlands. The aging trader had more belly than muscle now, but…
Umberwood Coffins, Common Quarter
This grim establishment was run by Mortimer Umberwood, a tall pallid human with a strange, signature gait. Seven or so carpenters work for Mortimer Underwood. Mortimer kept his prices low by hiring the weakest and most desperate of Cillamar’s refugees. These are damned souls, perennially suffering from manticores’ cough or some other such disease. The…
The Gaol
On the very border of civilization, Cillamar is forced to contend with more than its share of outlaws, thieves, and brigands—criminals who would prey on the helpless and then vanish into the wilderness. Cillamar’s answer to the criminal element is the grim fortress known simply as the Gaol. Visible from blocks in every direction, the…
Tent of Sukuhn the Snake
Found in a side alley just off the town square, the felted wool tent is occupied year round, even during Morrain’s long winters. With bells jangling in the chill breeze, and arcane runes dancing on the tent’s flaps, Sukuhn lures children and adventurers alike, though few are brave (or honest) enough to examine the lines…
Sign of the Scimitar and Shield
Recognized throughout Cillamar as the place to purchase inexpensive arms and armor, the Scimitar and Shield is frequented by down-on their-luck soldiers and young adventurers. The shop is owned and operated by Tyber Lasir, a dashing half-elf swashbuckler, quick with a smile and a compliment. n The Scimitar and Shield is one of the few…
Bao's Blades
The shop of Bao the Blade, a well respected weaponsmith in Cillamar. n n n n ‹ Common Quartern upn Caravaner's Guild Hall ›n n n
Caravaner's Guild Hall
This opulent four-story building serves as a clearing house for merchants to settle disputes, exchange goods and foreign currency, and hire drovers and caravan guards. Merchants pay a hefty fee to avail the guild’s services, treating the hall as their own private club, disdaining all others. Soldiers and drovers can always be found outside the…
Slumbering Drake
Inn of the Slumbering Drake n Nearly 200 hundred years ago, this location in Cillama was proudly occupied by an inn called The Famished Vagabond. The gnomish establishment was well-known throughout the region for its clean rooms, and savory meals. However, the wooden structure was razed during one of Benthosruthsa’s random attacks, and burned to…